AI Insights · Timothy · September 2021
Top 5 Anime Games on iOS in Europe Q3 2021
Discover the performance trends of the top 5 anime games on iOS in Europe during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top anime games on iOS in Europe showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the top 5 anime games during this period.
MHA: The Strongest Hero saw fluctuating weekly revenue, peaking at approximately $133K in the week of July 5, followed by a notable decline and another peak of around $110K in mid-August. Weekly downloads experienced a downward trend from 34K in early July to about 7K by the end of September. Active users started at 125K in late June, saw some fluctuations, and ended at roughly 110K.
DRAGON BALL Z DOKKAN BATTLE recorded a significant revenue spike to approximately $1.3M in early July, with subsequent weeks showing varied revenue figures, including a high of $724K in late August. Downloads peaked at 38K in mid-July, then fluctuated, ending the quarter at around 4.5K. Active users consistently hovered around the 200K mark, peaking at 234K in mid-July.
NARUTO X BORUTO NINJA VOLTAGE had relatively stable weekly revenue, ranging between $17K and $35K throughout the quarter. Downloads averaged around 12K to 15K per week, with a slight dip towards the end of the quarter. Active users showed a steady presence, starting at 41K in late June and remaining around this number, with minor fluctuations.
DRAGON BALL LEGENDS experienced varied revenue trends, starting at $278K in late June, peaking at $389K in mid-August, and showing fluctuations thereafter. Downloads ranged from 8.8K to 17K per week, with a general decline towards the end of the quarter. Active users started at 187K, with a slight decline to around 140K by the end of September.
The Seven Deadly Sins saw its highest revenue of approximately $299K in late June, followed by fluctuations and another peak of $239K in late August. Weekly downloads started at 8.2K, peaking at 19.5K in mid-July, and then declined to about 4.7K by the end of September. Active users began at 105K and showed a gradual decline, ending the quarter at around 84K.
These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of top anime games on iOS in Europe during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.